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Budgeting for Your First 10 Hires

You know you need to grow the team. But what will it actually cost? A practical framework for UK founders going from 2 people to 10.

You've got product-market fit, some early revenue, maybe a seed round. Now you need people — engineers, a salesperson, someone to handle ops. The question isn't whether to hire, it's whether you can afford to.

Most founders do this maths in their head: "£50k salary × 8 people = £400k." Then reality hits. Employer NI. Pensions. Recruitment fees. Equipment. By Q3, you're £80k over budget and wondering where it went.

A realistic first-10 team

Every startup is different, but here's a common shape at seed/Series A:

RoleTypeSalaryLoaded Cost
CTO / Lead EngineerPerm£90,000£121,350
3× Software EngineersPerm£65,000 ea£255,150
Product ManagerPerm£60,000£80,100
Head of SalesPerm£70,000£97,800
Sales RepPerm£40,000£52,200
Ops / Office ManagerPerm£35,000£45,450
UX/UI DesignerFTC 12m£55,000£69,750
Employment Allowance saving−£10,500
Total (10 people)£545,000£711,300

That's a 1.31× multiplier — £166,300 more than the raw salary bill. Assumes 5% employer pension, 10% bonus for seniors, basic PMI, £2,000 IT and £3,000 office cost per person. No recruitment fees included yet.

The costs nobody warns you about

1. Recruitment fees eat your first month

If you use agencies, expect 15–20% of the first year's salary per hire. For your CTO at £90k, that's £13,500–£18,000. For 10 hires with half through agencies, you're looking at £40,000–£55,000 in recruitment fees in year one alone.

2. Equipment setup is front-loaded

Every new hire needs a laptop (£1,000–£2,000), monitor, chair, software licences, and onboarding time. Budget £1,500–£3,000 per person as a one-off. For 8 new hires, that's £12,000–£24,000 hitting your cash flow early.

3. Not everyone starts on day one

A realistic timeline might be 2 in April, 2 in June, 2 in September, and 2 in November. Your year-one cost is significantly less than 12 months × 10 people — but your year-two cost (when everyone is there for the full year) jumps. You need to see the monthly cost curve, not just the annual total.

4. Benefits creep up

At 2 people, you probably don't offer PMI or life insurance. At 10 people, your top candidates will expect it. A basic package costs £1,500–£2,500 per head. For 10 people, that's £15,000–£25,000 you probably didn't have in your original budget.

5. Salary inflation hits in year two

Even a 3% annual increase compounds across 10 people. Your £545k salary bill becomes £561k in year two — an extra £16k without hiring anyone new. Over 4 years, the same 10 people cost 12% more in base salary alone.

The Employment Allowance is your best friend

If your total Employer NI bill is under £100,000, you can claim the Employment Allowance — a £10,500 deduction from your NI bill. At 10 people, this effectively makes your cheapest hire NI-free.

Tip: the Employment Allowance is most valuable when your team is small. As you grow past 20–30 employees, the £10,500 becomes a smaller percentage of the total. Claim it from day one.

The mix matters — permanent vs FTC vs agency

A framework for your budget

  1. List the roles you need in the next 12 months, with target salaries and start months.
  2. Apply the multiplier. Use 1.3× for a quick estimate, or calculate properly with NI (15% above £5k), pension (5%), and your specific benefits.
  3. Add one-off costs separately. Recruitment fees (15–20% per agency hire) and equipment (£2,000 per person) are year-one only.
  4. Subtract the Employment Allowance. Take £10,500 off NI if you qualify.
  5. Model the monthly curve. Not everyone starts in month 1. Map out when each hire joins to see the real cash flow impact.
  6. Project year two. Everyone is there for 12 months, plus salary increases. This is the year that surprises people.

The most common mistake: budgeting year one accurately but forgetting that year two costs 25–35% more — full-year salaries, salary inflation, and mid-year benefits becoming 12-month commitments.

What about runway?

If you've raised a £1.5M seed round and your 10-person team costs £711k loaded (plus £60k recruitment, £20k equipment), that's roughly £791k in year one. Add your existing costs, and you can see very quickly whether you have 18 months of runway or 12.

The difference between "we can hire 10" and "we can hire 7 comfortably" often comes down to the £166k gap between salary and loaded cost. Getting this right isn't a finance exercise — it's a survival exercise.

Model your hiring plan properly

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